CECCACCI, Silvia
 Distribuzione geografica
Continente #
NA - Nord America 5.504
EU - Europa 1.913
AS - Asia 1.731
SA - Sud America 342
Continente sconosciuto - Info sul continente non disponibili 156
AF - Africa 140
OC - Oceania 1
Totale 9.787
Nazione #
US - Stati Uniti d'America 5.304
SG - Singapore 538
IT - Italia 507
VN - Vietnam 378
CN - Cina 334
RU - Federazione Russa 331
BR - Brasile 236
UA - Ucraina 200
IE - Irlanda 159
HK - Hong Kong 154
SE - Svezia 154
DE - Germania 146
FR - Francia 126
CA - Canada 96
GB - Regno Unito 96
IN - India 65
CI - Costa d'Avorio 57
DK - Danimarca 53
MX - Messico 52
TR - Turchia 52
FI - Finlandia 44
KR - Corea 38
BD - Bangladesh 37
AR - Argentina 34
NL - Olanda 22
SC - Seychelles 22
ZA - Sudafrica 22
CO - Colombia 21
JP - Giappone 21
IQ - Iraq 20
ID - Indonesia 17
PL - Polonia 15
ES - Italia 13
MA - Marocco 12
VE - Venezuela 12
BE - Belgio 11
LT - Lituania 11
PE - Perù 10
UZ - Uzbekistan 10
PH - Filippine 9
PK - Pakistan 9
AT - Austria 8
CL - Cile 8
DZ - Algeria 8
EC - Ecuador 7
EG - Egitto 7
HN - Honduras 7
PY - Paraguay 7
SV - El Salvador 7
CR - Costa Rica 6
GT - Guatemala 6
PR - Porto Rico 6
SA - Arabia Saudita 6
CZ - Repubblica Ceca 5
GP - Guadalupe 5
JM - Giamaica 5
JO - Giordania 5
AE - Emirati Arabi Uniti 4
BO - Bolivia 4
IL - Israele 4
TW - Taiwan 4
ET - Etiopia 3
EU - Europa 3
KE - Kenya 3
MY - Malesia 3
NP - Nepal 3
PA - Panama 3
RS - Serbia 3
TN - Tunisia 3
TT - Trinidad e Tobago 3
UY - Uruguay 3
AZ - Azerbaigian 2
BN - Brunei Darussalam 2
HR - Croazia 2
KG - Kirghizistan 2
LK - Sri Lanka 2
NI - Nicaragua 2
OM - Oman 2
PS - Palestinian Territory 2
PT - Portogallo 2
SN - Senegal 2
SY - Repubblica araba siriana 2
AO - Angola 1
AU - Australia 1
BH - Bahrain 1
BY - Bielorussia 1
CH - Svizzera 1
DO - Repubblica Dominicana 1
IR - Iran 1
KH - Cambogia 1
LB - Libano 1
LU - Lussemburgo 1
MK - Macedonia 1
NO - Norvegia 1
QA - Qatar 1
TH - Thailandia 1
VC - Saint Vincent e Grenadine 1
XK - ???statistics.table.value.countryCode.XK??? 1
Totale 9.635
Città #
Ashburn 920
Dallas 571
Chandler 349
Singapore 340
San Jose 268
Jacksonville 231
Fairfield 224
New York 176
Dublin 157
Council Bluffs 153
Hong Kong 152
Ho Chi Minh City 142
Des Moines 139
Boardman 126
Woodbridge 101
The Dalles 98
Los Angeles 96
Beijing 92
Wilmington 92
Seattle 86
Hanoi 81
Houston 78
Lauterbourg 66
Princeton 66
Chicago 64
Cambridge 61
Lawrence 59
Moscow 58
Abidjan 57
Ann Arbor 55
San Mateo 53
Santa Clara 42
Orem 37
Ottawa 37
Ancona 34
Turin 30
Elk Grove Village 29
Munich 28
Milan 27
Washington 27
Denver 25
Hefei 25
London 25
San Diego 25
Guangzhou 24
Helsinki 24
Phoenix 24
Pietrasanta 23
São Paulo 23
Da Nang 22
Marche 22
Haiphong 21
Rome 20
Chennai 19
Salt Lake City 19
Bari 18
Buffalo 18
Montreal 18
Amsterdam 17
Centro 17
Mexico City 17
Johannesburg 15
Atlanta 14
Columbus 14
Frankfurt am Main 14
Manchester 14
Naples 14
Tokyo 13
Warsaw 13
Miami 12
Toronto 12
San Francisco 11
Belo Horizonte 10
Boston 10
Brooklyn 10
Brussels 10
Florence 10
Irvington 10
South Pasadena 10
Tashkent 10
Tolentino 10
Cagliari 9
Ankara 8
Miano 8
Mumbai 8
San Mauro Pascoli 8
Shanghai 8
Stockholm 8
Baghdad 7
Cairo 7
Dulles 7
Las Vegas 7
Lima 7
Poplar 7
Rio de Janeiro 7
Tampa 7
Wuhan 7
Bologna 6
Hải Dương 6
Macerata 6
Totale 6.322
Nome #
The Role of Haptic Feedback and gamification in virtual museum systems 249
A Cataloging Matrix-based Approach to Unify the Classification of Digital Games 219
A toolkit for the automatic analysis of human behavior in HCI applications in the wild 214
Augmented Reality for assembly operation training: does immersion affect the recall performance? 204
A Multi-Criteria Analysis Method in Algorithm-Driven Design 193
Dynamic Projection for the Design of an Adaptive Museum Guide 183
Emotional Valence from Facial Expression as an Experience Audit Tool: An Empirical Study in the Context of Opera Performance 182
An Adaptive System to Manage Playlists and Lighting Scenarios Based on the User's Emotions 178
Facial coding as a mean to enable continuous monitoring of student’s behavior in e-Learning 175
A preliminary investigation towards the application of facial expression analysis to enable an emotion-aware car interface 174
A low cost motion analysis system based on RGB cameras to support ergonomic risk assessment in real workspaces 172
Quality Assessment of Business-to-Business (B2B) Relationships between SMEs: A Qualitative Approach Based on the Relational Capability Conception 171
Spatial Augmented Reality: An application for human work in smart manufacturing environment 168
An event based machine learning framework for predictive maintenance in industry 4.0 167
Customer experience: A design approach and supporting platform 157
A method to identify VR-based set-up to foster elderly in design evaluation 156
SOPHIA: An Event-Based IoT and Machine Learning Architecture for Predictive Maintenance in Industry 4.0 155
The user-product ontology: A new approach to define an ontological model to manage product searching based on user needs 153
A deep learning-based system to track and analyze customer behavior in retail store 153
A methodology to introduce gesture-based interaction into existing consumer product 150
MoBeTrack: A Toolkit to Analyze User Experience of Mobile Apps in the Wild 150
How older people who have never used touchscreen technology interact with a tablet 150
A Method To Design A Smart Home Interface 148
A digital cookbook for elderly people: Investigating interface concepts 148
A method for systematic usability evaluation of interactive product interfaces 147
An emotion recognition system for monitoring shopping experience 147
A novel platform to enable the future human-centered factory 146
Method to design adaptable and adaptive user interfaces 145
A universal design method for adaptive smart home environment 143
A new smart strategy for web searching of commercial products 141
A BBN-based Method to Manage Adaptive Behavior of a Smart User Interface 139
An user-centered approach to design smart systems for people with dementia 139
A structured and user-friendly method to conduct an all-round evaluation of Smart Products 138
A Tool to Make Shopping Experience Responsive to the Customers’ Emotions 138
Product Usability: is it a criterion to measure “Good UX” or a prerequisite? 136
A systematic approach to support conceptual design of inclusive products 136
A multipath methodology to promote ergonomics, safety and efficiency in agile factories 135
Emotion-aware ambient intelligence: Changing smart environment interaction paradigms through affective computing 133
A System to Support the Design and Management of Customer Experience Based on a Customer-Centered Approach 133
A new paradigm for the enjoyment and exploitation of cultural heritage based on spatial augmented reality: The case of the Ducal Palace of Urbino 133
A Method and Experimentation to Benchmark XR Technologies Enhancing Archeological Museum Experience 129
Consumers vs Internet of Things: A Systematic Evaluation Process to Drive Users in the Smart World 126
Introducing wearables in the kitchen: An assessment of user acceptance in younger and older adults 126
Design adaptable and adaptive user interfaces: A method to manage the information 125
A method to estimate the total VOC emission of furniture products 124
A Fuzzy Knowledge-Based System for Diagnosing Unpredictable Failures in CNC Machine Tools 123
An adaptive smart system to foster disabled and elderly people in kitchen-related task 120
How touch glove and expertise influence the basic touch gestures performances for people with Systemic Sclerosis 120
Adaptive interface for smart home: A new design approach 118
Preliminary Validation of a Low-Cost Motion Analysis System Based on RGB Cameras to Support the Evaluation of Postural Risk Assessment 118
An inclusive approach for home environment design 116
A Test Management System to Support Remote Usability Assessment of Web Applications 114
From customer experience to product design: Reasons to introduce a holistic design approach 113
Virtual Reality and Augmented Reality tools for designing new highly usable human-systems interfaces 113
Affective Guide for Museum: A System to Suggest Museum Paths Based on Visitors’ Emotions 111
How to use Virtual and Augmented Reality techniques to design high usable human-machine interfaces 106
Study and development of methodologies and advance solutions to support design of smart and inclusive environment 104
Designing in-car emotion-aware automation 104
Nudges-Based Design Method for Adaptive HMI to Improve Driving Safety 103
Designing smart home interfaces: Traditional vs virtual prototyping 100
Haptic Feedback to Support the Conceptualization of the Shape of Virtual Objects: An Exploratory Study 97
Virtual vs. traditional learning in higher education: A systematic review of comparative studies 97
Smart Objects: an Evalutation of the Present State based on User Needs 95
Emotional Feedback in evaluation processes: Case studies in the University context 91
Evaluation strategies at University for students with Dyslexia: a pilot study supported by face emotion recognition 85
Validation of computer vision-based ergonomic risk assessment tools for real manufacturing environments 85
Designing usable interface for people with dementia 82
User centered approach for home environments designing 75
User Centred Method for inclusive design of home environment 68
How to Create Engaging Experiences From Human Emotions 68
Smart Object for AAL: a Review 67
Emotion Analysis Platform to Investigate Student-Teacher Interaction 60
Co-design of immersive virtual learning environments: a pilot study involving people with intellectual disability and SLDs 57
Comparing Virtual and Augmented Reality Applications for Museums: User Immersion and Learning Performance 49
Totale 9.787
Categoria #
all - tutte 45.336
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 45.336


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2021/2022297 0 0 0 0 11 30 13 45 29 31 61 77
2022/20231.043 79 148 71 75 72 225 0 60 224 4 59 26
2023/2024696 103 14 52 80 90 209 9 40 1 33 8 57
2024/20251.217 152 94 40 19 59 83 66 45 235 91 190 143
2025/20263.922 372 404 292 387 459 279 603 383 268 269 84 122
2026/2027894 130 124 206 417 17 0 0 0 0 0 0 0
Totale 9.787