CECCACCI, Silvia
 Distribuzione geografica
Continente #
NA - Nord America 4.025
EU - Europa 1.464
AS - Asia 1.121
SA - Sud America 194
AF - Africa 101
Continente sconosciuto - Info sul continente non disponibili 3
Totale 6.908
Nazione #
US - Stati Uniti d'America 3.924
SG - Singapore 456
IT - Italia 360
CN - Cina 289
UA - Ucraina 195
RU - Federazione Russa 173
IE - Irlanda 158
SE - Svezia 152
BR - Brasile 148
HK - Hong Kong 135
DE - Germania 134
GB - Regno Unito 79
VN - Vietnam 73
CA - Canada 65
CI - Costa d'Avorio 56
DK - Danimarca 53
FR - Francia 51
TR - Turchia 44
FI - Finlandia 40
KR - Corea 35
MX - Messico 32
IN - India 30
SC - Seychelles 18
AR - Argentina 16
NL - Olanda 14
PL - Polonia 13
BD - Bangladesh 12
ZA - Sudafrica 12
MA - Marocco 11
BE - Belgio 10
ES - Italia 9
JP - Giappone 9
AT - Austria 8
VE - Venezuela 8
ID - Indonesia 7
PE - Perù 7
IQ - Iraq 6
LT - Lituania 5
UZ - Uzbekistan 4
CL - Cile 3
CO - Colombia 3
EC - Ecuador 3
EG - Egitto 3
EU - Europa 3
IL - Israele 3
JO - Giordania 3
PY - Paraguay 3
RS - Serbia 3
BO - Bolivia 2
HR - Croazia 2
KG - Kirghizistan 2
NP - Nepal 2
PT - Portogallo 2
SA - Arabia Saudita 2
TW - Taiwan 2
AE - Emirati Arabi Uniti 1
BN - Brunei Darussalam 1
CH - Svizzera 1
DO - Repubblica Dominicana 1
ET - Etiopia 1
IR - Iran 1
LK - Sri Lanka 1
LU - Lussemburgo 1
MY - Malesia 1
NI - Nicaragua 1
NO - Norvegia 1
PA - Panama 1
PK - Pakistan 1
SV - El Salvador 1
SY - Repubblica araba siriana 1
UY - Uruguay 1
Totale 6.908
Città #
Dallas 555
Ashburn 515
Chandler 349
Singapore 296
Jacksonville 231
Fairfield 224
New York 161
Dublin 156
Des Moines 139
Hong Kong 134
Boardman 126
Woodbridge 100
Wilmington 90
Beijing 89
Seattle 82
Houston 77
Los Angeles 77
The Dalles 62
Cambridge 61
Lawrence 59
Princeton 59
Abidjan 56
Ann Arbor 55
San Mateo 53
Chicago 52
Moscow 40
Ottawa 37
Ho Chi Minh City 35
Turin 30
Ancona 29
Munich 26
Hefei 25
San Diego 24
Washington 24
Guangzhou 23
Pietrasanta 23
Marche 22
Denver 21
London 21
Helsinki 20
São Paulo 19
Salt Lake City 18
Centro 17
Buffalo 15
Mexico City 15
Santa Clara 15
Hanoi 14
Bari 12
Columbus 12
Warsaw 12
Atlanta 11
Chennai 11
Montreal 11
Boston 10
Brussels 10
Elk Grove Village 10
Johannesburg 10
Orem 10
Tolentino 10
Amsterdam 9
Brooklyn 9
Florence 9
Manchester 9
Milan 9
Rome 9
Cagliari 8
Council Bluffs 8
Frankfurt am Main 8
San Mauro Pascoli 8
Shanghai 8
Tokyo 8
Ankara 7
Dulles 7
Miami 7
Phoenix 7
Poplar 7
Stockholm 7
Tampa 7
Wuhan 7
Belo Horizonte 6
Haiphong 6
Macerata 6
Querétaro 6
Toronto 6
Barquisimeto 5
Bevagna 5
Caserta 5
Fano 5
Kilburn 5
Pune 5
Recanati 5
San Colombano Al Lambro 5
San Francisco 5
Sterling 5
Turku 5
Appignano 4
Colli Del Tronto 4
Genoa 4
Lima 4
Limena 4
Totale 4.763
Nome #
The Role of Haptic Feedback and gamification in virtual museum systems 185
Augmented Reality for assembly operation training: does immersion affect the recall performance? 165
A toolkit for the automatic analysis of human behavior in HCI applications in the wild 165
A Cataloging Matrix-based Approach to Unify the Classification of Digital Games 163
A Multi-Criteria Analysis Method in Algorithm-Driven Design 157
Spatial Augmented Reality: An application for human work in smart manufacturing environment 141
Dynamic Projection for the Design of an Adaptive Museum Guide 138
Emotional Valence from Facial Expression as an Experience Audit Tool: An Empirical Study in the Context of Opera Performance 136
A preliminary investigation towards the application of facial expression analysis to enable an emotion-aware car interface 135
Facial coding as a mean to enable continuous monitoring of student’s behavior in e-Learning 135
An Adaptive System to Manage Playlists and Lighting Scenarios Based on the User's Emotions 132
Quality Assessment of Business-to-Business (B2B) Relationships between SMEs: A Qualitative Approach Based on the Relational Capability Conception 130
A low cost motion analysis system based on RGB cameras to support ergonomic risk assessment in real workspaces 129
An event based machine learning framework for predictive maintenance in industry 4.0 126
The user-product ontology: A new approach to define an ontological model to manage product searching based on user needs 120
How older people who have never used touchscreen technology interact with a tablet 120
A Method To Design A Smart Home Interface 118
SOPHIA: An Event-Based IoT and Machine Learning Architecture for Predictive Maintenance in Industry 4.0 118
A Tool to Make Shopping Experience Responsive to the Customers’ Emotions 116
Method to design adaptable and adaptive user interfaces 115
A method to identify VR-based set-up to foster elderly in design evaluation 114
A methodology to introduce gesture-based interaction into existing consumer product 112
MoBeTrack: A Toolkit to Analyze User Experience of Mobile Apps in the Wild 112
Customer experience: A design approach and supporting platform 112
An emotion recognition system for monitoring shopping experience 112
A digital cookbook for elderly people: Investigating interface concepts 111
A method for systematic usability evaluation of interactive product interfaces 111
A new smart strategy for web searching of commercial products 109
A BBN-based Method to Manage Adaptive Behavior of a Smart User Interface 109
A deep learning-based system to track and analyze customer behavior in retail store 109
An user-centered approach to design smart systems for people with dementia 109
A universal design method for adaptive smart home environment 105
A systematic approach to support conceptual design of inclusive products 105
A System to Support the Design and Management of Customer Experience Based on a Customer-Centered Approach 105
Product Usability: is it a criterion to measure “Good UX” or a prerequisite? 103
Emotion-aware ambient intelligence: Changing smart environment interaction paradigms through affective computing 103
A structured and user-friendly method to conduct an all-round evaluation of Smart Products 101
Consumers vs Internet of Things: A Systematic Evaluation Process to Drive Users in the Smart World 98
Introducing wearables in the kitchen: An assessment of user acceptance in younger and older adults 98
How touch glove and expertise influence the basic touch gestures performances for people with Systemic Sclerosis 97
A multipath methodology to promote ergonomics, safety and efficiency in agile factories 95
An inclusive approach for home environment design 94
An adaptive smart system to foster disabled and elderly people in kitchen-related task 94
A method to estimate the total VOC emission of furniture products 94
A new paradigm for the enjoyment and exploitation of cultural heritage based on spatial augmented reality: The case of the Ducal Palace of Urbino 94
A Fuzzy Knowledge-Based System for Diagnosing Unpredictable Failures in CNC Machine Tools 89
Adaptive interface for smart home: A new design approach 86
Design adaptable and adaptive user interfaces: A method to manage the information 85
From customer experience to product design: Reasons to introduce a holistic design approach 80
Virtual Reality and Augmented Reality tools for designing new highly usable human-systems interfaces 78
Designing in-car emotion-aware automation 78
A Method and Experimentation to Benchmark XR Technologies Enhancing Archeological Museum Experience 75
Designing smart home interfaces: Traditional vs virtual prototyping 75
How to use Virtual and Augmented Reality techniques to design high usable human-machine interfaces 74
Affective Guide for Museum: A System to Suggest Museum Paths Based on Visitors’ Emotions 74
Study and development of methodologies and advance solutions to support design of smart and inclusive environment 72
Preliminary Validation of a Low-Cost Motion Analysis System Based on RGB Cameras to Support the Evaluation of Postural Risk Assessment 72
A novel platform to enable the future human-centered factory 72
Smart Objects: an Evalutation of the Present State based on User Needs 68
Designing usable interface for people with dementia 60
Emotional Feedback in evaluation processes: Case studies in the University context 60
Evaluation strategies at University for students with Dyslexia: a pilot study supported by face emotion recognition 59
A Test Management System to Support Remote Usability Assessment of Web Applications 57
Haptic Feedback to Support the Conceptualization of the Shape of Virtual Objects: An Exploratory Study 57
Nudges-Based Design Method for Adaptive HMI to Improve Driving Safety 57
User centered approach for home environments designing 54
How to Create Engaging Experiences From Human Emotions 52
Smart Object for AAL: a Review 49
User Centred Method for inclusive design of home environment 41
Validation of computer vision-based ergonomic risk assessment tools for real manufacturing environments 37
Co-design of immersive virtual learning environments: a pilot study involving people with intellectual disability and SLDs 23
Virtual vs. traditional learning in higher education: A systematic review of comparative studies 13
Emotion Analysis Platform to Investigate Student-Teacher Interaction 10
Totale 7.057
Categoria #
all - tutte 35.664
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 35.664


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2020/2021569 0 0 0 0 0 33 176 87 80 55 99 39
2021/2022464 28 97 24 18 11 30 13 45 29 31 61 77
2022/20231.043 79 148 71 75 72 225 0 60 224 4 59 26
2023/2024696 103 14 52 80 90 209 9 40 1 33 8 57
2024/20251.217 152 94 40 19 59 83 66 45 235 91 190 143
2025/20262.086 372 404 292 387 459 172 0 0 0 0 0 0
Totale 7.057