CECCACCI, Silvia
 Distribuzione geografica
Continente #
NA - Nord America 2.388
EU - Europa 1.017
AS - Asia 146
Continente sconosciuto - Info sul continente non disponibili 3
SA - Sud America 2
Totale 3.556
Nazione #
US - Stati Uniti d'America 2.345
IT - Italia 290
UA - Ucraina 187
IE - Irlanda 156
SE - Svezia 145
DE - Germania 95
SG - Singapore 55
DK - Danimarca 53
GB - Regno Unito 43
CA - Canada 42
TR - Turchia 32
KR - Corea 30
FI - Finlandia 22
CN - Cina 14
IN - India 11
BE - Belgio 10
AT - Austria 5
EU - Europa 3
ES - Italia 2
HR - Croazia 2
ID - Indonesia 2
NL - Olanda 2
PE - Perù 2
PT - Portogallo 2
CH - Svizzera 1
JP - Giappone 1
MX - Messico 1
NO - Norvegia 1
PL - Polonia 1
VN - Vietnam 1
Totale 3.556
Città #
Chandler 349
Jacksonville 231
Fairfield 224
Ashburn 202
Dublin 156
Des Moines 139
New York 126
Woodbridge 100
Wilmington 87
Seattle 80
Houston 74
Cambridge 61
Lawrence 59
Princeton 59
Boardman 58
Ann Arbor 55
San Mateo 53
Ottawa 37
Turin 30
San Diego 24
Pietrasanta 23
Washington 23
Marche 22
Centro 17
Beijing 14
London 13
Brussels 10
Bari 9
Cagliari 8
Florence 8
San Mauro Pascoli 8
Tolentino 8
Helsinki 7
Rome 7
Macerata 6
Bevagna 5
Caserta 5
Dallas 5
Fano 5
Kilburn 5
Pune 5
Recanati 5
San Colombano Al Lambro 5
Appignano 4
Colli Del Tronto 4
Limena 4
Rammenau 4
Toronto 4
Acton 3
Ancona 3
Ascoli Piceno 3
New Bedfont 3
Norwalk 3
Piacenza 3
Prescot 3
Redmond 3
Tonbridge 3
Torre Annunziata 3
Cava De' Tirreni 2
Chieti 2
Coimbra 2
Fremont 2
Hounslow 2
Jodhpur 2
Lima 2
Matelica 2
Montemarciano 2
Nienburg 2
Nottingham 2
Riverside 2
Santa Clara 2
Selvazzano Dentro 2
Senigallia 2
Spin 2
Tavullia 2
Teramo 2
Tolosa 2
Andover 1
Bielefeld 1
Bologna 1
Cento 1
Chemnitz 1
Chihuahua City 1
Chiswick 1
Curtarolo 1
Deschambault 1
Dong Ket 1
Falerone 1
Genova 1
Ilsan 1
Islington 1
Izmir 1
Lodz 1
Milan 1
Minervino Murge 1
Monte Porzio Catone 1
Napoli 1
Notre Dame 1
Padova 1
Palermo 1
Totale 2.538
Nome #
A toolkit for the automatic analysis of human behavior in HCI applications in the wild 123
Spatial Augmented Reality: An application for human work in smart manufacturing environment 97
Dynamic Projection for the Design of an Adaptive Museum Guide 94
The Role of Haptic Feedback and gamification in virtual museum systems 89
SOPHIA: An Event-Based IoT and Machine Learning Architecture for Predictive Maintenance in Industry 4.0 88
A preliminary investigation towards the application of facial expression analysis to enable an emotion-aware car interface 84
Facial coding as a mean to enable continuous monitoring of student’s behavior in e-Learning 84
Quality Assessment of Business-to-Business (B2B) Relationships between SMEs: A Qualitative Approach Based on the Relational Capability Conception 74
How older people who have never used touchscreen technology interact with a tablet 74
A Method To Design A Smart Home Interface 73
A Tool to Make Shopping Experience Responsive to the Customers’ Emotions 73
A digital cookbook for elderly people: Investigating interface concepts 72
A method to identify VR-based set-up to foster elderly in design evaluation 71
Method to design adaptable and adaptive user interfaces 70
The user-product ontology: A new approach to define an ontological model to manage product searching based on user needs 70
Customer experience: A design approach and supporting platform 70
Product Usability: is it a criterion to measure “Good UX” or a prerequisite? 69
A new smart strategy for web searching of commercial products 69
A methodology to introduce gesture-based interaction into existing consumer product 68
An emotion recognition system for monitoring shopping experience 68
An Adaptive System to Manage Playlists and Lighting Scenarios Based on the User's Emotions 67
Introducing wearables in the kitchen: An assessment of user acceptance in younger and older adults 66
Consumers vs Internet of Things: A Systematic Evaluation Process to Drive Users in the Smart World 65
An inclusive approach for home environment design 63
A universal design method for adaptive smart home environment 63
Emotion-aware ambient intelligence: Changing smart environment interaction paradigms through affective computing 63
A low cost motion analysis system based on RGB cameras to support ergonomic risk assessment in real workspaces 63
An user-centered approach to design smart systems for people with dementia 62
MoBeTrack: A Toolkit to Analyze User Experience of Mobile Apps in the Wild 62
A BBN-based Method to Manage Adaptive Behavior of a Smart User Interface 61
Study and development of methodologies and advance solutions to support design of smart and inclusive environment 59
An adaptive smart system to foster disabled and elderly people in kitchen-related task 59
A deep learning-based system to track and analyze customer behavior in retail store 59
An event based machine learning framework for predictive maintenance in industry 4.0 59
A systematic approach to support conceptual design of inclusive products 58
Design adaptable and adaptive user interfaces: A method to manage the information 57
A System to Support the Design and Management of Customer Experience Based on a Customer-Centered Approach 57
A structured and user-friendly method to conduct an all-round evaluation of Smart Products 56
How touch glove and expertise influence the basic touch gestures performances for people with Systemic Sclerosis 56
Virtual Reality and Augmented Reality tools for designing new highly usable human-systems interfaces 56
Adaptive interface for smart home: A new design approach 55
Smart Objects: an Evalutation of the Present State based on User Needs 54
A method to estimate the total VOC emission of furniture products 53
A method for systematic usability evaluation of interactive product interfaces 52
How to use Virtual and Augmented Reality techniques to design high usable human-machine interfaces 51
Designing smart home interfaces: Traditional vs virtual prototyping 50
A Fuzzy Knowledge-Based System for Diagnosing Unpredictable Failures in CNC Machine Tools 50
A multipath methodology to promote ergonomics, safety and efficiency in agile factories 48
Designing usable interface for people with dementia 47
User centered approach for home environments designing 38
From customer experience to product design: Reasons to introduce a holistic design approach 38
Designing in-car emotion-aware automation 37
How to Create Engaging Experiences From Human Emotions 37
A new paradigm for the enjoyment and exploitation of cultural heritage based on spatial augmented reality: The case of the Ducal Palace of Urbino 37
Affective Guide for Museum: A System to Suggest Museum Paths Based on Visitors’ Emotions 33
Smart Object for AAL: a Review 29
User Centred Method for inclusive design of home environment 29
Preliminary Validation of a Low-Cost Motion Analysis System Based on RGB Cameras to Support the Evaluation of Postural Risk Assessment 28
Emotional Feedback in evaluation processes: Case studies in the University context 24
Nudges-Based Design Method for Adaptive HMI to Improve Driving Safety 21
A Test Management System to Support Remote Usability Assessment of Web Applications 16
Evaluation strategies at University for students with Dyslexia: a pilot study supported by face emotion recognition 16
A novel platform to enable the future human-centered factory 16
Emotional Valence from Facial Expression as an Experience Audit Tool: An Empirical Study in the Context of Opera Performance 15
A Method and Experimentation to Benchmark XR Technologies Enhancing Archeological Museum Experience 4
Haptic Feedback to Support the Conceptualization of the Shape of Virtual Objects: An Exploratory Study 3
Totale 3.672
Categoria #
all - tutte 19.895
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 19.895


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2018/201931 0 0 0 0 0 0 0 0 0 12 8 11
2019/2020348 12 1 31 2 42 1 45 4 44 32 44 90
2020/2021887 55 74 102 7 80 33 176 87 80 55 99 39
2021/2022464 28 97 24 18 11 30 13 45 29 31 61 77
2022/20231.043 79 148 71 75 72 225 0 60 224 4 59 26
2023/2024614 103 14 52 80 90 209 9 40 1 16 0 0
Totale 3.672