Reduction and decarbonization of residential electricity consumption has become a major goal for EU. The use of ICT applications is one of the main drivers to reach this target. In this paper authors introduce a hardware and software solution able to monitor residential electricity consumption, suggest energy management/efficiency actions and products, guide and monitor user progresses towards a virtuous energy behavior. Gamification features (charts, badges, achievements) have been then added to the platform in order to enhance the engagement of users.
A Gamification Approach For Residential Electricity Demand Decarbonization
Ciabattoni, L;Comodi, G;Marchegiani, E;Sabatelli, A
2022-01-01
Abstract
Reduction and decarbonization of residential electricity consumption has become a major goal for EU. The use of ICT applications is one of the main drivers to reach this target. In this paper authors introduce a hardware and software solution able to monitor residential electricity consumption, suggest energy management/efficiency actions and products, guide and monitor user progresses towards a virtuous energy behavior. Gamification features (charts, badges, achievements) have been then added to the platform in order to enhance the engagement of users.File in questo prodotto:
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