Reduction and decarbonization of residential electricity consumption has become a major goal for EU. The use of ICT applications is one of the main drivers to reach this target. In this paper authors introduce a hardware and software solution able to monitor residential electricity consumption, suggest energy management/efficiency actions and products, guide and monitor user progresses towards a virtuous energy behavior. Gamification features (charts, badges, achievements) have been then added to the platform in order to enhance the engagement of users.

A Gamification Approach For Residential Electricity Demand Decarbonization / Ciabattoni, L; Comodi, G; Marchegiani, E; Sabatelli, A. - (2022), pp. 1-2. [10.1109/GEM56474.2022.10017938]

A Gamification Approach For Residential Electricity Demand Decarbonization

Ciabattoni, L;Comodi, G;Marchegiani, E;Sabatelli, A
2022-01-01

Abstract

Reduction and decarbonization of residential electricity consumption has become a major goal for EU. The use of ICT applications is one of the main drivers to reach this target. In this paper authors introduce a hardware and software solution able to monitor residential electricity consumption, suggest energy management/efficiency actions and products, guide and monitor user progresses towards a virtuous energy behavior. Gamification features (charts, badges, achievements) have been then added to the platform in order to enhance the engagement of users.
2022
978-1-6654-6138-2
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11566/314623
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