In the field of construction works planning, workspaces must be considered as limited resources, in the same way as labour crews and equipment. Being the work-related spatial information both contextual and affected by construction site's dynamics, a real-time management approach based on lean principles must be adopted. In this paper, a BIM-based serious game engine, framed within a high-level system architecture, is presented to enhance work progress management. The generation of a geometric model to perform look-ahead simulations for predicting spatial conflicts is showcased relatively to a retrofitted residential building.
Technology Framework for Real-Time Assessment of Spatial Conflicts in Building Retrofitting / Messi, Leonardo; Vaccarini, Massimo; Carbonari, Alessandro; Corneli, Alessandra; Naticchia, Berardo. - ELETTRONICO. - (2021), pp. 75-82. (Intervento presentato al convegno EC3 Conference tenutosi a online nel July 26-28, 2021).
Technology Framework for Real-Time Assessment of Spatial Conflicts in Building Retrofitting
Leonardo Messi
;Massimo Vaccarini;Alessandro Carbonari;Alessandra Corneli;Berardo Naticchia
2021-01-01
Abstract
In the field of construction works planning, workspaces must be considered as limited resources, in the same way as labour crews and equipment. Being the work-related spatial information both contextual and affected by construction site's dynamics, a real-time management approach based on lean principles must be adopted. In this paper, a BIM-based serious game engine, framed within a high-level system architecture, is presented to enhance work progress management. The generation of a geometric model to perform look-ahead simulations for predicting spatial conflicts is showcased relatively to a retrofitted residential building.I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.